Nowhere to Run

Nowhere to Run

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Monitor

Monitor

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Nowhere to Run

Enchantment

Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

Set: Duskmourn: House of Horror

Language: English

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